When they do, check the desk in this room when you can. Left 2: This has a guard that goes out to the caboose. Since the item placement is purely luck, I'll detail all the necessary train cars and how to get through them, starting from the far left to the far right. In this map, your goal is to find the three items, and combine them to form a Pretend Carrot. Start out by beating up the guard outside your cell and stealing their weapon and uniform. This is a pretty quick escape and easy map to maneuver. Hold the crossbow and interact with this to zipline to freedom. On the left side is a noose looking thing. Keep going up stairs until you reach the roof of the building. Head inside and up the stairs, being careful to avoid being seen by guards. Keep heading north until you find a building with red double doors. Head north through this building and out the other side. Take your plastic key and crossbow and head to the Roll Call area. Combine this with the Key Mold to get the Plastic Red Key. Once you're set, combine the Lighter and Comb/Toothbrush to get Molten Plastic. Hide this in your desk so you can lose your guard heat. Combine the Red Key with the Wad of Putty to get the Red Key Mold. Once you do, lure them into an indoor building such as your cell (to avoid the sniper) and beat them up. Start beating up guards until you identify the one with the Red Key. Once you've found the Talcum Powder and Tube of Toothpaste, combine them to form a W ad of Putty. Take the remaining Tube of Glue and combine it with the crossbow parts to form the Complete Crossbow. When you've found the Dowel, Piece of String, and Tube of Glue, combine them to form the Crossbow Lathe. When you've found the 2x Timber and Bolts, combine them into the Crossbow Body. Once your Intellect is to 70, spend your time looking for items in desks and buffing your Strength. The library is just inside the main building north of roll call. The main thing here is buffing your intellect early. The good news is that there isn't too much complication in the escape, just a lot of item gathering. This map has some difficulties, namely how much of it is outdoors and open for snipers when your guard heat is high. Put on the Civilian Outfit, equip the Fake Audio Equipment, and simply walk out the front.Įscaping will net you the following achievement: Head downstairs from the camera crew's area and you'll be by the front door to the prison. Combine the Broom, Duct Tape, and Radio Receiver to craft the F ake Audio Equipment. Search the desk and obtain the Civilian Outfit and Radio Receiver. There is a tiny area where the camera crew hangs out that has a desk in a back room. Once obtained, head to the second floor in the north east corner. Then, start rummaging through other inmates' desks looking for the B room and D uct Tape. Use a chair or the showers to regain energy if needed. Bunker down and raise your intellect to 50. Start out by heading to roll call to check in, then head out looking for the library. The escape itself is the easiest by far in the entire game. This prison is as basic as it gets lot's of inmates, two floors, and plenty of opportunities for escape.
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